State of things 2022-11-30
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Haven't gotten any pages done since that last post, but I'm hopeful that I'll
be able to get 2 or maybe 3 pages done today. We'll see. It's my first night in
a long time with no other social obligations. I did manage to get a little bit of drawing done the last few days at least.
Here's what I drew: I experimented with different coloring and lineart styles on these drawings.
The first one used the same basic techniques I'm using for the comic -- aliased
brushes and no pressure sensitivity, with hard edges between zones of color.
The second image used that same brush for the lineart, but I experimented with
using Gimp's "MyPaint" tool with the "Acrylic and Water" setting for the
colors. The third drawing uses aliased brushes with pressure-sensitive opacity,
which I think makes the lines look more like a pencil sketch. I can't seem to get myself to use antialiased brushes for the lineart. I think
it makes my lack of a steady hand and poor pressure control more obvious. The
fixed-width aliased brush feels like it better complements my skill level. In other news I'm finding myself itching to get back into game dev. I keep
checking on itch for more horny game jams to participate in, but I'm just not
finding anything. Am I going to have to wait for the next Strawberry Jam in
February? I guess I can make something without a jam, or even host one myself,
but that seems like a lot of work. Before starting work on this comic, I was working on a Ren'py project where you
execute heists as part of a team, Oceans Eleven style. The main character's
role on the heists would be seduction -- flirting and fucking to get
information and favors. Over several chapters you would recruit a ~~harem~~
crew of experts for more and more complicated heists. Not sure if you'd
actually wind up playing as any of the other team members or if you'd strictly
be in the seducer's POV for the entire time.